Integer16

Summary

The wrapper class for the short primitive type.

Description

The System.Integer16 class represents 16-bit signed integers. The System.Integer16 class is the wrapper class for the short primitive type.

The range for 16-bit signed integers is [ -32768, 32767 ] (inclusive).

Examples

Instantiation
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import System;
 
System.Integer16 x = new System.Integer16(100);
Auto-boxing
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import System;
 
System.Integer16 x = 100;
Primitives Only
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short x = 1;
short y = 2;

Methods

  • compare

    Compares the Integer16 object to another Integer16 object.

  • fromString

    Converts a string to a short value.

  • fromStringOr

    Converts a string to its equivalent short value or the provided default value if the conversion fails.

  • fromStringOrThrow

    Converts a string to a valid short value or throws an exception if the value cannot be converted.

  • Integer16 (Constructor)

    Constructs a System.Integer16 object.

  • isEven

    Checks if the number is an even number.

  • isOdd

    Checks if the number is an odd number.

  • MAX_VALUE

    Represents the maximum value for the short type.

  • MIN_VALUE

    Represents the minimum value for the short type.

  • toBase

    Returns a string representation of the integer value using the specified base.

  • toBinary

    Returns the binary (base 2) value of the integer.

  • toDecimal

    Returns the decimal (base 10) value of the integer.

  • toExponential

    Formats the integer value using exponential notation.

  • toFixed

    Formats the integer value using fixed-point notation.

  • toHex

    Returns the hexadecimal (base 16) value of the integer.

  • toPrecision

    Formats the integer value as a string to the given precision.

  • toString

    Converts the short value to an equivalent string value.

  • valueOf

    Returns the primitive short value wrapped by the System.Integer16 object.

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